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BMDev5: Personnel
How to gain followers and influence people (in a wargame)
Sep 21
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RuleOfThule
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BMDev5: Personnel
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BMD: Intel
Knowledge truly is power!
Sep 14
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RuleOfThule
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BMD: Intel
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Classifying Characters in TTRPGs
Concepts for discussing rich campaign activity
Sep 7
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RuleOfThule
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Classifying Characters in TTRPGs
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Timekeeping in TTRPGs, Part 2
The crossroads on the TTRPG horizon
Aug 17
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RuleOfThule
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Timekeeping in TTRPGs, Part 2
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Timekeeping in TTRPGs, Part 1
Identifying the essential distinctions
Aug 10
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RuleOfThule
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Timekeeping in TTRPGs, Part 1
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Unlocking TTRPG Supremacy
Exploiting TTRPG strengths for future games
Jul 27
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RuleOfThule
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Unlocking TTRPG Supremacy
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Scaling, A First Look
Outlining a persistent design challenge in wargaming
Jul 19
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RuleOfThule
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Scaling, A First Look
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BMDev 4: Wargame Combat Design
From the present moment onwards, it is important to see and understand TTRPGs as wargames in every sense. If the gameworld has the opportunity for…
Jul 6
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RuleOfThule
3
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BMDev 4: Wargame Combat Design
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Primeval Patterns
Delving deep into the forces that drive the design of tabletop games.
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Primeval Patterns
Delving deep into the forces that drive the design of tabletop games.
By RuleOfThule
· Launched 10 months ago
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