It's interesting to see you building this out starting from population, and working up from there. I've generally tended more towards determining that there will be a Principality able to support a Class III market, and then figuring population and territory constraints from there, but your notes seemed to lend themselves well to random generation.
It's interesting to see you building this out starting from population, and working up from there. I've generally tended more towards determining that there will be a Principality able to support a Class III market, and then figuring population and territory constraints from there, but your notes seemed to lend themselves well to random generation.